Backyard Monsters: Game Theory 1.2

July 10, 2010

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Backyard Monsters: Game Theory

by Stan Faryna

Stan Faryna plays Castleville

Below, David Scott shares his peculiar sense of humor:

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You stuck Gold!

Backyard Monsters

In case you missed it, you can read my previous blog post on Backyard Monsters here.

In my previous blog post, I give a little background on the Facebook game, Backyard Monsters. It’s a tower defense game from The Casual Collective – a start up founded by Paul Preece and David Scott. The website features over a dozen, flash-based games and it is considered by some to be one of the top gaming websites out there. As I mentioned elsewhere, Backyard Monsters, The Casual Collective, Paul Preece and David Scott are all interesting to me because I having been dreaming about making a MMORPG for over fifteen years. After gleening some of their story from here and there, I’m rooting for Paul and Dave to succeed.

Because if they can do it, maybe, just maybe…

If you want a walk through of Backyard Monsters, there are reviews out there: IGN, Gamezebo, and others. Google it. Don’t be lazy. The point being I’m not interested in giving a walk through Backyard Monsters. What I’m  interested in is what makes a game, good. And, in the case of Backyard Monsters, I’m interested in how to make this game good enough to take Paul and Dave to the top. Read the rest of this entry »


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