The Hero School Review: Gold Gear and More: Transcranial Stimulator

September 7, 2012

The Hero School Review: Transcranial Stimulator and More

The Review for Gold Gear, Heros, Uniforms and Loot in Playdom’s Marvel Avengers Alliance Game for Facebook and Playdom.com

by Stan Faryna

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T H E   H E R O   S C H O O L   R E V I E W    I S S U E   NO.  2

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Marvel Avengers Alliance: Gold Gear: Transcranial Simulator

Transcranial Stimulator

The Post Level 120 crowd are always looking for a better weapon. The Transcranial Stimulator is not it.

The best thing about the Transcranial Stimulator is that it offers some protection against Psychic attacks such as Emma’s Mental Anguish. I was about to mention the Rook or SkullRipper, but then no one uses them.

The Transcranial Stimulator follows in the footsteps of suck like most other weapons that do psychic attack. What’s up with that?

Is it worth 64 Gold?

No. Mostly, because the damage is limp and it crits rarely.

Worst of all, the PVP bonuses of the Transcranial Stimulator are lackluster. The minimum total PVP bonuses for a 64 Gold Purchase needs to be 525/525. That’s a minimum!

The Transcranial Simulator also appears to be easily dodged by Captain America’s Shield Guard and anyone socketed with Type IV Iso-8 crystals.

Hero School Valuation:
12 (Twelve) Gold

Quick Action would have helped make this a better seller. Lots of people like Quick Action – regardless of the value. But Quick Action would not have been enough to close the deal and make killer agents quick draw their credit cards.

Dizzy (Accuracy reduced by -118) and Nose Bleed (same as Bleed) as a splash effect on all enemies  would have made this a nice toy for the one or two weeks – the period for which any customized weapon is effective.

Stimulated Mind needs to raise all stats by 20 or more points (each). Because a stimulated mind is stimulating!

All of the upgrades described above would make the Transcranial Stimulator that disposable toy worth 64 Gold.

Unless Playdom-Disney makes the quick upgrades (as I described above), Transcranial Stimulators are only going to sell to testers and suckers.

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Marvel Avengers Alliance: Gold Gear: Techno Organic Endoskeleton

Techno-Organic Endoskeleton

New Players (noobs) with disposable income went to get killer fast, but the Techno-Organic Endoskeleton is not going to help.

Personally, combos don’t excite me much. Not unless the combo includes two happy endings. [grin]

The name, Techno-Organic Endoskeleton, sounds killer. But the stats do not seem well matched to the name.

Is it worth 64 Gold?

Nope.

The combo thing locks you into a handful of heroes that you may (or may not) have – none of which are the beasts of the game such as Captain America, Scarlet Witch, Spiderman, Thor, Hulk or Gambit.

Hero School Valuation:
12 (Twelve) Gold

When I think of what Techno-Organic Endoskeleton should mean to us, I think of offensive and defensive enhancements.

Guaranteed Hit and Ignore Defense. But that’s not all.

Negative Static Charge and Poison comes to mind and I start to smile.

The cherry on top would be a passive Defense boost of 25 points.

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Marvel Avengers Alliance: Boss Rewards: Re-Roulette

Enlightenment

Spiderman FF Uniform

The Spiderman FF Uniform bug continues to plague spiderman fans for the second week. Future Countdown does not activate if Spiderman’s passive, Tinging Sensation (Share the Future buff), is activated after another Future Foundation hero’s group buff, Share the Future, is activated.

Was Gambit Nerfed?

There are rumors that Gambit’s hits and crits are doing slightly lower damage this week. That would be a shame, indeed.

5 Gold for Re-Roulette (Boss and Epic Boss Rewards)

Several players put the re-roulette to the test and the average spend was 40 gold to get a desired loot (reward) from re-roulette. That’s the average – it’s not a guarantee.

The two worst outcomes of the test were 80 gold each for each Destroyer Power Relic. The best outcome was 15 Gold for two Magnetic Field Generators.

Black Panther considered for retirement

Theoretically, Distress Calls are all about getting a little help in a tough situation. Then, Black Panther shows up with his vibranium shoe shine kit. And he buffs wingtips. It’s a pity. It could be racism too. Really.

Customized Gear Reset

I’d pay 40 Gold to reset some of my Gold and other Gear. And so would others. Wouldn’t you?

A permanent feature in the store to reset customized Gold Gear will make more money than bad ideas like the Transcranial Stimulator. That’s a guaranteed hit!

Exploits

Unintended glitches happen and may make gear better than intended by Playdom-Disney. If you discover an uber exploit that will make us all think twice about a seemingly unwise purchase, please let us know in the comments.

Hero School Reviews

Issue No. 1: Traumatic Post and Future Foundation (FF) Spiderman Uniform

Issue No. 3: Omni-Fury, Crystal Shiv, and 4 more additional gear slots

Issue No. 4: Spec Ops 3 Epic Boss Rewards – Arc Reactor and Cosmic Flame

Issue No. 5: Eric Hallford should be banned from the Playdom.com forums

Issue No. 6: Phoenix Five Uniforms for Phoenix, Emma, Colossus, Cyclops

Spec Ops 3: Marvel Avengers Alliance Special Operations 3: AvX

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Marvel Avengers Alliance Profiles and other heroes:

Omega Database: Heroes: Rogue

Omega Database: Heroes: Gambit

Muhammad Ali

Bassel Shehade

Mohammed Nabbous

Play Marvel Avengers on Playdom.com while having the most interesting of conversations with some very interesting people:
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Stan Faryna
07 September 2012
Bucharest, Romania

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Hero School at SHIELD: Special Operations Handbook No. 2.1

July 25, 2012

Marvel Avengers Alliance Special Operations: Long Live The Queen: Mission 1

by Stan Faryna

Who is Emma Frost?

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Unstable Iso-8 Gold Prices

1 Gold = 10 Unstable Iso-8s
10 Gold= 100 Unstable Iso-8s
25 Gold = 250 Unstable Iso-8s

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Marvel Avengers Alliance Special Operations: Long Live The Queen: Mission 1

Handbook No. 2.1 (You are here)
Handbook No. 2.2
Handbook No. 2.3

Chapter Briefing

The Hellfire Club is making trouble in Manhattan and the White Queen is leading them. So why is Emma Frost asking for help?

Chapter Master Reward

Marvel Avengers Alliance: Emma Frost

Emma Frost

Emma Frost, Tactician

Passive Powers

Diamond Body

Chance to predict the next attack, taking less damage, and removing the most harmful effects.

Inspiring Leadership

Increases all stats.

Powers

Psychic Tap

    1. Psychic Attack ignores most shield, evasion, counter and protect effects.
    2. Mental Anguish takes heavy damage after performing an offensive action.

War Diamond

    1. Organic Diamond removes most harmful effects from Emma Frost.
    2. Stun: 60% chance.

Unlock Potential

    1. Potential Unleashed raises all stats and removes most debuffs.
    2. Energize restores stamina to all allies

Mental Trauma

    1. Psychic Attack ignores most shield, evasion, counter and protect effects.
    2. Migraine reduces damage done on next attack

Mission Briefing

Mockingbird’s debrief mentioned the Hellfire Club and the White Queen. She was invesitgating near the Brooklyn Bridge before she was abducted. Is Emma Frost attacking SHIELD agents?

Boss Bonus

Sonic Fist – the loudest fist weapon ever built.

Marvel Avengers Alliance: Sonic Fist

Sonic Fist

Field Report

Deploy Missions: 5

1. Mr. Fantastic

Duration: 2 Battles
Best Prize: The Ripper
Cost: 10 Unstable Isos

2. Kitty Pryde

Duration: 1 Battle
Best Prize: 1 First Aid Kit
Cost: 10 Unstable Isos

3.  Black Panther

Duration: 1 Battle
Best Prize: 1 Hologram Generator
Cost: 10 Unstable Isos

4. Any Hero

Duration: 3 Battles
Best Prize: The Ripper
Cost: 10 Unstable Isos

5. Any Hero

Duration: 3 Battles
Best Prize: The Ripper
Cost: 10 Unstable Isos

Villains

Boss: Blob
Minibosses: Hellfire Elite and Avalanche

Threats

LOW THREATS (2)
Cost: 10 Unstable Isos and 10 Energy

Low Threat 1 and 2
2 Blasters

Marvel Avengers Alliance: Special Ops 2: Mission 1: Low Threat

Special Ops 2: Mission 1: Low Threat

MEDIUM THREATS ()
Cost: 10 Unstable Isos and 10 Energy

Medium Threat 1, 2 and 3

Wave 1
1 Bruiser and 1 Blaster

Wave 2
2 Tacticians

Marvel Avengers Alliance: Special Operations 2: Mission 1: Medium Threat

Special Operations 2: Mission 1: Medium Threat

HIGH THREATS (1)
Cost: 10 Unstable Isos and 10 Energy

Wave 1
2 Blasters and 1 Tactician

Wave 2
2 Infiltrators

Marvel Avengers Alliance: Special Ops 2: Mission 1: High Threat

Special Ops 2: Mission 1: High Threat

Hellfire Elite (Mini-Boss)

Cost: 20 Unstable Isos and 10 Energy
Team Up: Storm

Wave 1
1 Blaster, 1 Tactician and 1 Infiltrator

Marvel Avengers Alliance: Hellfire Elite

Marvel Avengers Alliance: Hellfire Elite

Boss Fight

Marvel Avengers Alliance: Special Ops 2: Mission 1: Boss Fight

Special Ops 2: Mission 1: Boss Fight

Boss: Blob
Minibosses: Avalanche (Scrapper)
Special Bonus: Two Bird Bonus
Team Up: Phoenix
Cost: 20 Unstable Iso and 10 Energy
Best Boss Reward:

Wave 1
Avalanche, 1 Blaster and 1 Infiltrator

Wave 2
Blob

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You might find my other Marvel Avengers Alliance Guides to be helpful:
Levels 00-10 Guide >> http://wp.me/pbg0R-RA
Levels 11-30 Guide >> http://wp.me/pbg0R-Sm
Levels 31-40 Guide >> http://wp.me/pbg0R-Tb
Levels 41-53 Guide >> http://wp.me/pbg0R-Uk
Levels 54-65 Guide >> http://wp.me/pbg0R-V2
Looking for free silver, gold, shield points and gear for Marvel Avengers? Feel free to visit and LIKE my fan page and get official Playdom links – not those tricky-fishy-creepy third party links.
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Stan Faryna
25 July 2012
Bucharest, Romania