Backyard Monsters: Game Play 1.4

July 13, 2010

Backyard Monsters: Game Play

by Stan Faryna

Stan Faryna plays Castleville

Below, Coolio, Gangster’s Paradise:

Looking for CastleVille cheats, a Castleville guideCar Town cheatsGo Fishing cheats or Marvel Avengers Alliance walk throughs? Click the orange text links.

Backyard Monsters

As I mentioned in a previous post on Backyard Monsters , the apparent genius of The Casual Collective’s most popular game, Desktop Tower Defense, is that there’s a million ways to get it wrong. Or almost right. I also mentioned that Backyard Monsters doesn’t accomplish that same emphasis on creativity, choice and failure.

While Backyard Monsters arguable stands out among Facebook games in terms of game play, throughout my blog posts on Backyard Monsters, I have proposed that this game can be better without breaking the bank. David Scott and his team at The Casual Collective (CC for short) just need to think through future updates with three things in mind: venture capital, business objectives, and game play.

In terms of game play, what Backyard Monsters has going for it now is a great start. Dave and the team deserve kudos. The next step in developing this game into the purple, cash cow (a la Arrington and Seth Godin) that will open up the next level in venture capital funding for CC is not far from their grubby reach. <grin> Read the rest of this entry »


Backyard Monsters: Game Theory 1.2

July 10, 2010

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Backyard Monsters: Game Theory

by Stan Faryna

Stan Faryna plays Castleville

Below, David Scott shares his peculiar sense of humor:



You stuck Gold!

Backyard Monsters

In case you missed it, you can read my previous blog post on Backyard Monsters here.

In my previous blog post, I give a little background on the Facebook game, Backyard Monsters. It’s a tower defense game from The Casual Collective – a start up founded by Paul Preece and David Scott. The website features over a dozen, flash-based games and it is considered by some to be one of the top gaming websites out there. As I mentioned elsewhere, Backyard Monsters, The Casual Collective, Paul Preece and David Scott are all interesting to me because I having been dreaming about making a MMORPG for over fifteen years. After gleening some of their story from here and there, I’m rooting for Paul and Dave to succeed.

Because if they can do it, maybe, just maybe…

If you want a walk through of Backyard Monsters, there are reviews out there: IGN, Gamezebo, and others. Google it. Don’t be lazy. The point being I’m not interested in giving a walk through Backyard Monsters. What I’m  interested in is what makes a game, good. And, in the case of Backyard Monsters, I’m interested in how to make this game good enough to take Paul and Dave to the top. Read the rest of this entry »

Backyard Monsters: Cheats 1.1

July 9, 2010

Looking for CastleVille cheats, a Castleville guideCar Town cheats, Go Fishing cheats or Marvel Avenger Alliance walk throughs click the orange text links.

Backyard Monsters: Cheats 1.1

by Stan Faryna

Stan Faryna plays Castleville

Below, what an attack looked like in Backyard Monsters:



All your base are belong to us.

Backyard Monsters

Backyard Monsters is almost ok as an extended tower defense game. Check out the Youtube video (above) to get a glimpse of the action. Build your base. Harass other bases. Isn’t that what base games are about?!

But what makes a great base game?

What makes a great game and why should you care?

If you are a gamer and you dream of making games, you should check out Backyard Monsters. Myself, I continue to wait for that day when I can realize my game vision. It’s going to happen. Someday.

Oh. There’s no cheats here.

Are you really looking for cheats for Backyard Monsters? You don’t need them to rule your map in Backyard Monsters. If you do need cheats for Backyard Monsters, just take your meds and think about things that matter like love, life, and money.

The Casual Collective

Backyard Monsters is produced by The Casual Collective (CC for short). CC is a start up with a focus on developing Flash-based browser games. Two years ago, Paul and David got a million dollars in seed money from Lightspeed Venture Partners. Long before they got the seed money (2008), they’ve been tinkering around with flash games for 5+ years.

Paul and David who?

Founded by Paul Preece and David Scott, The Casual Collective is a great story about two ordinary guys that might make it. Jason Kincaid of Techcrunch writes a vignette/ode to Paul and Dave here. If they can get to a five million dollar round of investment, life should be good for Paul and Dave.

Facebook may (or may not) be their ticket. And since The Casual Collective is all about Flash-based games, there’s no iPhone glory waiting for Paul and Dave. At least, not in the foreseeable future.

Currently, The Casual Collective has two games on Facebook: Desktop Defender and Backyard Monsters.
Read the rest of this entry »